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2D shooter conceived in 1961 by Martin Graetz, Stephen Russell, and Wayne Wiitanen. It was first realized on the PDP-1 in 1962 by Stephen Russell, Peter Samson, Dan Edwards, and Martin Graetz, together with Alan Kotok, Steve Piner, and Robert A Saunders.
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Contains history, articles covering early development, Intergalactic Spacewar Olympics, code, influences, and game controllers, and Macintosh version of game.
Contains history, articles covering early development, Intergalactic Spacewar Olympics, code, influences, and game controllers, and Macintosh version of game.
Last update:
August 26, 2012 at 9:45:04 UTC
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