A RPG for the Sony PlayStation and Nintendo Game Boy Color. Its storyline is nonlinear. The object is to get to the top of an (ever changing, randomly generated) monster-filled tower, while trying to make the town surrounding it more "cultured", and impress the local females.
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Collection of frequently asked questions and walkthroughs, message board, and user submitted reviews.
Monster lists and frequently asked questions.
Review by Ken Gagne: "Azure Dreams is a challenging game that's new every time it's played: sounds good, but it's not." [Score: 6.9 out of 10]
(August 17, 1998)
Collection of frequently asked questions and walkthroughs, message board, and user submitted reviews.
Monster lists and frequently asked questions.
Review by Ken Gagne: "Azure Dreams is a challenging game that's new every time it's played: sounds good, but it's not." [Score: 6.9 out of 10]
(August 17, 1998)
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