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A World of Darkness chronicle is what other game systems call a campaign: a series of gaming sessions using the same characters and settings in order to create a larger ongoing storyline.
Be aware that some of the clan names i.e. Bruja, Ventrue, Malkovian, Gangrel resemble some of the old names. This category is for Requiem systems exclusive of the old Masquerade game, which ends officially December 2004.

Please note whether the site you nominate is part of the Camarilla organization, One World by Night, or other organizations, or whether it describes a clan in general or a local game.

Live action chronicles based on the tabletop roleplaying game Changeling: The Dreaming. Many, but not all, such chronicles use the rules from White Wolf's official Changeling LARP manual, The Shining Host.
Live action chronicles based on the tabletop roleplaying game Vampire: The Dark Ages. Many, but not all, such chronicles use the rules from White Wolf's official Dark Ages LARP manual, The Long Night.
Live action chronicles based on the tabletop roleplaying game Vampire: The Masquerade. Many, but not all, such chronicles use the rules from White Wolf's official Masquerade LARP manual, Laws of the Night.
White Wolf chronicle beginning January 1st, 2005, featuring the five clan system, the covenant system, and a new look and feel.
Be aware that some of the clan names i.e. Bruja, Ventrue, Malkovian, Gangrel resemble some of the old names. This category is for Requiem systems exclusive of the old Masquerade game, which ends officially December 2004.

Please note whether the site you nominate is part of the Camarilla organization, One World by Night, or other organizations, or whether it describes a clan in general or a local game.

Live action chronicles based on the tabletop roleplaying game Werewolf: The Apocalypse. Many, but not all, such chronicles use the rules from White Wolf's official Werewolf LARP manual, Law of the Wild.
Live action chronicles based on the tabletop roleplaying game Wraith: The Oblivion.