Libraries for three-dimensional graphics.
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A free Object Oriented 3D toolkit. It is written in C++/STL. It has support for interactive 3D graphics using OpenGL and non-interactive sphere tracing.
A suite of libraries for the development of 3D graphics applications. Available for Delphi, VB, Fortran, C++ and .NET.
Provides several frameworks to render 3D graphics in a GNUstep environment. Its main purpose is to render any kind of 3D graphics in real-time on commodity hardware, using an optimised scene graph architecture.
A 3D library for multiple desktop and mobile platforms. [Open source, MIT]
A set of libraries that are designed to help developers of interactive 3D applications such as games.
A 3D Studio file (*.3DS) reader and C++ X11 3d engine for Unix.
A portable C++ templated library for efficient manipulation, processing and displaying with OpenGL of triangle and tetrahedral meshes.
A 3D library for multiple desktop and mobile platforms. [Open source, MIT]
A suite of libraries for the development of 3D graphics applications. Available for Delphi, VB, Fortran, C++ and .NET.
A set of libraries that are designed to help developers of interactive 3D applications such as games.
A 3D Studio file (*.3DS) reader and C++ X11 3d engine for Unix.
A free Object Oriented 3D toolkit. It is written in C++/STL. It has support for interactive 3D graphics using OpenGL and non-interactive sphere tracing.
Provides several frameworks to render 3D graphics in a GNUstep environment. Its main purpose is to render any kind of 3D graphics in real-time on commodity hardware, using an optimised scene graph architecture.
A portable C++ templated library for efficient manipulation, processing and displaying with OpenGL of triangle and tetrahedral meshes.
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