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Direct3D's High-Level Shading Language
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Demonstrates shader permutations based on fragments of shader code. Includes resulting assembler code.
Chang Li's overview of HLSL. Includes code samples and screen shots of common shader operations.
Microsoft's documentation on using HLSL. Includes an overview, tutorials, sample code and debugging tips.
Microsoft's overview on using HLSL. Includes tutorials and examples for lighting, texture mapping, and animation.
Microsoft documentation on using HLSL with Xbox 360. Explains conditionals and flow control: branching, looping and optimization.
Demonstrates shader permutations based on fragments of shader code. Includes resulting assembler code.
Microsoft's overview on using HLSL. Includes tutorials and examples for lighting, texture mapping, and animation.
Microsoft documentation on using HLSL with Xbox 360. Explains conditionals and flow control: branching, looping and optimization.
Microsoft's documentation on using HLSL. Includes an overview, tutorials, sample code and debugging tips.
Chang Li's overview of HLSL. Includes code samples and screen shots of common shader operations.
Last update:
May 30, 2023 at 5:15:19 UTC
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