Generative programming is a style of computer programming. Its goals are to use higher abstractions, to improve programmer productivity, program accuracy and reliability. It uses automated source code creation via generic classes, templates, aspects, intentions, and code generators. It is often related to code-reuse methods such as object-oriented and component-oriented programming.
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Subcategories 3
Related categories 4
Sites 6
Growing article, with links to many related topics. Wikipedia.
Description with examples and comparisons with other methods. At site for Mozart CP development environment.
Growing article, with links to many related topics. Wikipedia.
Growing resource treats many GP topics. Part of Program Transformation Wiki.
Brief description, long forum exchange with many insights. Slashdot.
(November 27, 2002)
Edited by Don Batory, Charles Consel, Walid Taha; Springer, 2002, ISBN 3540442847. Proceedings of ACM SIGPLAN/SIGSOFT Conference, GPCE 2002, Pittsburgh, PA, USA, 6-8 October 2002.
(October 01, 2002)
Growing article, with links to many related topics. Wikipedia.
Growing article, with links to many related topics. Wikipedia.
Description with examples and comparisons with other methods. At site for Mozart CP development environment.
Growing resource treats many GP topics. Part of Program Transformation Wiki.
Brief description, long forum exchange with many insights. Slashdot.
(November 27, 2002)
Edited by Don Batory, Charles Consel, Walid Taha; Springer, 2002, ISBN 3540442847. Proceedings of ACM SIGPLAN/SIGSOFT Conference, GPCE 2002, Pittsburgh, PA, USA, 6-8 October 2002.
(October 01, 2002)
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