Strategic Starship Skirmish System. A game of space combat where thinking ahead is rewarded.
A modular rules system. Each race plays by their own rules and can be used as a stand alone game. At the same time however, each race can play against any other race without any problems. Each race is different on how they move, fire, take damage, and even how they go into hyperspace. But the one thing that doesn't’t change is that they are all totally compatible to play against each other.
It's a maneuver-based game in which thinking ahead will win the game more than any other factor. For instance, imagine playing a game with three ships aside. Next, you decide to play another game and have the same forces as before, but this time you move one ship over fifteen hexes from the position it started from in the previous game. Now the whole game can change, hinged on that altered starting position.
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Review and optional rules for Quad-S.
Review and optional rules for Quad-S.

Last update:
January 2, 2007 at 21:40:52 UTC

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- Recently edited by merlin1
- Recently edited by merlin1