My Account

Subcategories 1

Related categories 1

The theory of adventure game and interactive fiction design, from elements such as puzzles to game analysis.
Some handy tips about picking which language to use when writing a text adventure.
The full book by Tim Hartnell.
An article by Michael Berlyn and Marc Blank.
Information on playing and developing interactive fiction.
Covers topics from interactive fiction design to Inform implementation.
The full book by Tim Hartnell.
An article by Michael Berlyn and Marc Blank.
Information on playing and developing interactive fiction.
Covers topics from interactive fiction design to Inform implementation.
The theory of adventure game and interactive fiction design, from elements such as puzzles to game analysis.
Some handy tips about picking which language to use when writing a text adventure.
Last update:
June 9, 2023 at 3:17:50 UTC
Games
Health
Home
News
Recreation
Reference
Regional
Science
Shopping
Society
Sports
All Languages
Arts
Business
Computers