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Nomic is a game of making rules, something like a parody of legislatures. Players take turns to propose new rules about how to play the game further, anything from "from now on, all proposals must start with letter Q", to "the first person with thirteen proposals accepted wins", the others vote on them, if accepted they become the rules for how the game continues. It starts with a fixed base set of rules but naturally mutates into wild forms, as some propose "dice" rules, some "word game" rules, and so forth. This category contains sites dedicated to games of Nomic played over the Web.
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A game, played through email, of rule change, debate, ever-changing gameplay, and schemes. Site includes rules, a calendar and archives.
A game of Nomic played within a communal weblog, where the game is to change the rules of the game.
Official site from Peter Suber, creator of the original game and rules. Invented in 1982 as a game of self-amendment.
A collection of links, information, scripts for game automation, and games.
A wiki about nomic games and gameplay. Includes history and variants.
A collection of links, information, scripts for game automation, and games.
A game, played through email, of rule change, debate, ever-changing gameplay, and schemes. Site includes rules, a calendar and archives.
A wiki about nomic games and gameplay. Includes history and variants.
Official site from Peter Suber, creator of the original game and rules. Invented in 1982 as a game of self-amendment.
A game of Nomic played within a communal weblog, where the game is to change the rules of the game.
Last update:
January 4, 2023 at 0:24:37 UTC
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