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Contains modified versions of the Doom engine, based on the source code released by id Software. These typically add new features to the game for editing or playing, or port the engine to new hardware or operating systems. In the Doom community these are also referred to as "source ports".
More information
Port for deathmatch play on the Internet. Offers downloads for Windows, FreeBSD and Linux, and a discussion forum. No longer maintained.
Windows port with Direct3D and splitscreen capabilities. Also supports full 3D stereoscopic effect.
Presents the engine and offers downloads, links, and forums.
A Doom engine port based on Smack My Marine Up (SMMU). Includes scripting, portals, polyobjects, and Heretic support, and will power the upcoming Millennium and Mordeth TC modifications. Software rendering. (GPL) [Windows]
Volunteer project to create a free version of Doom data files (WADs). These can be used with any Doom engine. (3-clause BSD)
DOS port based on MBF, with various extra features particularly for Dehacked work. Binaries, source code and editing demonstrations available.
Port to Windows NT, no longer developed. Binary and source downloads.
A port for Windows and Linux that closely emulates the original game.
A process monitor and manager for *nix systems, using Doom as an interface.
Brief information about the Marine's Best Friend Doom engine, for DOS.
Windows port with higher resolutions and a console. Program download, source code, documentation and a front end available. Not updated.
OpenGL port for Windows. Binary and source code downloads, and a discussion forum.
Presents the engine and offers downloads, links, and forums.
Volunteer project to create a free version of Doom data files (WADs). These can be used with any Doom engine. (3-clause BSD)
Brief information about the Marine's Best Friend Doom engine, for DOS.
A Doom engine port based on Smack My Marine Up (SMMU). Includes scripting, portals, polyobjects, and Heretic support, and will power the upcoming Millennium and Mordeth TC modifications. Software rendering. (GPL) [Windows]
A process monitor and manager for *nix systems, using Doom as an interface.
Port for deathmatch play on the Internet. Offers downloads for Windows, FreeBSD and Linux, and a discussion forum. No longer maintained.
OpenGL port for Windows. Binary and source code downloads, and a discussion forum.
A port for Windows and Linux that closely emulates the original game.
Windows port with higher resolutions and a console. Program download, source code, documentation and a front end available. Not updated.
DOS port based on MBF, with various extra features particularly for Dehacked work. Binaries, source code and editing demonstrations available.
Windows port with Direct3D and splitscreen capabilities. Also supports full 3D stereoscopic effect.
Port to Windows NT, no longer developed. Binary and source downloads.
Last update:
July 15, 2023 at 5:15:13 UTC
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