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This category covers both Playstation and PC version of Metal Gear Solid which are basically the same game, and the PSX Virtual Reality Missions add-on pack.
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Related categories 2

FAQ and cheat codes.
IGN
Game profile, screen shots, FAQs, cheats, news, and review [9/10].
Game guide with information on weapons and equipment, gameplay basics, VR training, characters, walkthroughs, and secrets.
A walkthrough, a guide to secret ghosts, some tips and ranking information.
Codes, reviews, and links for MGS.
Offers several guides, a discussion board, screenshots, and reviews.
Offers FAQ, a discussion board, and links to reviews for the VR missions.
Information about avoiding detection, weapons, items, levels (and maps), codec frequencies, and cardboard boxes. Also has a walkthrough.
Review, score: 80%. "For those of you who have already played Metal Gear Solid on the Playstation, you don't need to pick this up, because it's the same thing." [Windows] (October 17, 2000)
Review, with screen shots. Score: 8 out of 10. "It's also rather obvious that the developers realised towards the end of the game that it was going to be far too short, resorting to the old trick of forcing you to backtrack across large portions of the game world (no less than three times!) to make it seem longer." [Windows] (October 02, 2000)
Offers FAQ, a discussion board, and links to reviews for the VR missions.
Offers several guides, a discussion board, screenshots, and reviews.
IGN
Game profile, screen shots, FAQs, cheats, news, and review [9/10].
FAQ and cheat codes.
A walkthrough, a guide to secret ghosts, some tips and ranking information.
Codes, reviews, and links for MGS.
Information about avoiding detection, weapons, items, levels (and maps), codec frequencies, and cardboard boxes. Also has a walkthrough.
Game guide with information on weapons and equipment, gameplay basics, VR training, characters, walkthroughs, and secrets.
Review, score: 80%. "For those of you who have already played Metal Gear Solid on the Playstation, you don't need to pick this up, because it's the same thing." [Windows] (October 17, 2000)
Review, with screen shots. Score: 8 out of 10. "It's also rather obvious that the developers realised towards the end of the game that it was going to be far too short, resorting to the old trick of forcing you to backtrack across large portions of the game world (no less than three times!) to make it seem longer." [Windows] (October 02, 2000)
Last update:
April 5, 2019 at 8:15:04 UTC
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