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Quake, released in 1996, was one of the first games to really have internet play as a substantial part of it. From the demo release, there was far more internet play, then single player play. It also had a big effect when id Software released "QuakeC", the code that actually determined the gameplay itself, and gave players the means to edit this code, and change the way the game played. It gave way to a large number of "mods", modifications as to how it's played, and the goal. There is still a substantial crowd of people playing Quake over the internet.
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Site focusing on Quake 1, with primary emphasis on NetQuake multiplayer and single player mods.
A Net Quake knowledge database.
Australian based site and Quake news community
Map making messageboard and forum
Focusing on developer discussion for 3D rendering engines for games with a strong emphasis on Quake.
Single player news, features an enormous archive of single player and deathmatch maps.
The source of over 6000 speed runs for Quake on over a hundred different original and user-made maps.
Site focusing on Quake 1, with primary emphasis on NetQuake multiplayer and single player mods.
A Net Quake knowledge database.
The source of over 6000 speed runs for Quake on over a hundred different original and user-made maps.
Single player news, features an enormous archive of single player and deathmatch maps.
Focusing on developer discussion for 3D rendering engines for games with a strong emphasis on Quake.
Map making messageboard and forum
Australian based site and Quake news community

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Last update:
December 12, 2023 at 6:25:11 UTC
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