Computational geometry is in some sense the intersection of computer science and geometry, studying efficient algorithms for solving geometric problems.
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Section of the Computing Research Repository (CoRR), moderated by Joseph O'Rourke.
A long-term project to transfer technology from Computational Geometry to applied fields. Members, publications, meetings, prototypes, resources.
Course notes and resource links.
Algorithms for polygonal geometry by Ian Garton.
Mainly in computational geometry, e.g., mobility of objects in space, degeneracies, quadrangulations, tomography, triangulation, proximity, facility location, and polygonal approximation.
Resources and final report of the Computational Geometry Working Group, formed as part of the ACM Workshop on Strategic Directions in Computing Research, held at MIT in 1996.
ACM/NSF Working Group Report chaired by Roberto Tamassia, intended to complement the Application Challenges to Computational Geometry by suggesting overall research directions instead of specific problem areas.
Course notes and resource links.
ACM/NSF Working Group Report chaired by Roberto Tamassia, intended to complement the Application Challenges to Computational Geometry by suggesting overall research directions instead of specific problem areas.
Resources and final report of the Computational Geometry Working Group, formed as part of the ACM Workshop on Strategic Directions in Computing Research, held at MIT in 1996.
Algorithms for polygonal geometry by Ian Garton.
A long-term project to transfer technology from Computational Geometry to applied fields. Members, publications, meetings, prototypes, resources.
Section of the Computing Research Repository (CoRR), moderated by Joseph O'Rourke.
Mainly in computational geometry, e.g., mobility of objects in space, degeneracies, quadrangulations, tomography, triangulation, proximity, facility location, and polygonal approximation.
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- Recently edited by cherel
- Recently edited by cherel