Subcategories 1
Related categories 4
Sites 7
Independent game developer's blogging about games in general, coding, his development projects and related technical issues.
Articles and opinions on Game Design by someone a long time in the business.
Tools for Quake 3 Arena with VC++ source code available. The Argus source includes the Quake DM3 format.
Weblog of about .NET, XNA, and Game Development in general.
Creating games using Delphi. Includes tutorials, projects and links to other resources.
Site is dedicated to DirectX, Arcade Games, and TrueSpace. Tools, demos and games with sources. How-To sections. Homepage author's book "DirectX 8 and Visual Basic Development" with table of content and related sources.
Notes on computational geometry, graphics algorithms, and mathematics of graphics and game programming. Some of art and textures too.
Independent game developer's blogging about games in general, coding, his development projects and related technical issues.
Weblog of about .NET, XNA, and Game Development in general.
Articles and opinions on Game Design by someone a long time in the business.
Tools for Quake 3 Arena with VC++ source code available. The Argus source includes the Quake DM3 format.
Notes on computational geometry, graphics algorithms, and mathematics of graphics and game programming. Some of art and textures too.
Site is dedicated to DirectX, Arcade Games, and TrueSpace. Tools, demos and games with sources. How-To sections. Homepage author's book "DirectX 8 and Visual Basic Development" with table of content and related sources.
Creating games using Delphi. Includes tutorials, projects and links to other resources.
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January 1, 2019 at 9:35:03 UTC
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- Recently edited by emiliocz
- Recently edited by emiliocz